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RE: RE: Splinterlands: Creating High Standards For Other Hive P2E Games?

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From what I see, I think PsyberX just promised too much and that will cause them to take a long while to actually release.

I think it's entirely 50/50 because people wanted to adopt PsyberX so early that they feel it was going to instantaneously be another splinterland in the making. And I think PsyberX rode on this advantage to sell so much of their assets with people banging on their doors to deliver.

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