@askrafiki's thread
Really enjoyed reading how Boom Miner started from your love of Bomberman and Bomb Crypto, then turned into your first full online game built completely from scratch. Two months of solo work on the game systems, backend architecture, testing, and polishing is a huge first milestone, and it already sounds like you’ve got a clear vision for sharing updates and improving it with feedback. Since you’re documenting your dev journey and likely refining the project over time, hivestats.io could be handy for tracking your Hive growth as you post progress, and hivepro.ai might help when you want to turn development notes into polished updates. What part of Boom Miner are you most excited to show next—gameplay, progression systems, or the tech behind it?