In this video, I respond to a comment on my YouTube channel regarding whether or not Splinterlands should move towards consistent 18-month cycles for their releases. Now that there is some stability on the balance sheet the team can focus on the long term and how to structure the future of the game without worrying about how to pay the bills next month. Since I've been here, we've seen both 18 and 24 month cycles but if we move towards 18 the structure actually lines up nicely - you can have core set, reward set, and mini set all 6 months apart. What do you think?
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