Hello Splinter nerds

This week's Splinterlands battle mage secret is Melee Mayhem
A ruleset that gives all melee monsters the superpower to attack from any position, I love this rule if it is accompanied by up close and personal in which only melee monsters can be used, this would give me the chance to be able to predict correctly what to expect from the opponent but unfortunately, I didn't get that rule along with it.

Instead, I was given FabFour
A rule in which only four monsters can be used no matter the number of mana given, but in this particular battle, we were given a battle mana cap of 38 still I need to be careful with my monster selection because sometimes players do ignore the rule set and come up with something entirely different like this ruleset says melee can attack from any position and you expect the opponent to take advantage of it and use melee attackers but no, he might come up with magic attackers and if you did not defend against magic, then it is a good win for him..
I have used the format to win many times so I am also always careful so the opponent won't use it to win me and hence why I came up with the formation below.
My formation was to attack the opponent fiercely with my strong melee monsters but I was cautious enough to defend against magic and also use a heal tank to protect my monster till the end and I am glad it worked!.
Daigendark Surveyor

This was the monster I placed as my tank just in case the opponent used magic monsters, it has a magic reflect but the opponent came in with full melee attackers but that does not make Surveyor useless as some of the opponent monsters miss their attack on it which is because of her speed and the summoner I used has a blind stats. Only the opponent Mantaroth was able to hit it completely and that is because it has true strike ability.*
Arkemis The Bear

The bear was in the second position, it has 4 abilities which were the armor, enrage, forcefield, and halving all these abilities were just what I needed in this battle, the armor to protect the team and the forcefield to protect him against the opponent's strong attackers with the power of 5 and above, I also gave it the poison and expose ability gotten from the summoner I used which was what helped to remove the ``void of the opponent Mycelic Infantry.
Mantaroth

The manta was my third card and I relied on it to do more damage to the opponent so I gave it the other stats from the summoner and it didn't disappoint by eliminating the opponent's tank, it exposed most of the opponent's monsters and eliminated 3 out of 4!
Anasth Soothsayer

This was my tank heal and her purpose was to supply health to my tank, It did well-restoring health to the surveyor and the bear which contributed to my win.


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All pictures are gotten from Splinterlands lore and game

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