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Glitch Signal - Reactive Noise

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corpsekaizen
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I created a glitch effect in TouchDesigner, focusing primarily on CHOPs to TOPs conversion and audio reactive glitching. The effect changes dynamically based on the audio input, though the recording does not reflect that since I had audio turned off during capture.

I composited and experimented with many elements throughout the process, all of which you can explore in the TOX file and video. Both are uploaded and available for free.

The network is intentionally messy and open ended. I plan to spend more time building on it and developing alternate versions. My main focus going forward is deepening the CHOP to TOP conversion workflow.

**A glitch effect I created:**

Want the full breakdown?

The complete article, project file and full video tutorial on beat driven switching and audio reactive noise is available below. You will get step by step access to everything shown here plus deeper dives into SOP geometry and noise networks.
šŸ‘‰ Read the full version and watch the tutorial here:
Getting Started with Audio Reactivity in TouchDesigner: SOPs, Noise and Switching
Image from thread

Yesterday I created a bit of introduction for this, if nothing makes sense, it will:
Melting Reality | Audio Driven Mosh in TouchDesigner

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