As usual, there is an uninterrupted power supply, so I get the chance to play more games as much as I want. I was with my aunt because she's planning her birthday party, so I used that opportunity to play as many battles as I could. I will not have this chance once I go back to my place, so I'm making use of the opportunity. Here is one of the battles I played. I hope you enjoy it.

The rules of the game are maneuver, which means all units are reached. A 50-mana cap was given to me, and all six elements were available.
I chose Avina of the Wolf and selected the healing ability. I put this healing on my first card, and
my first card is called Bera Dallin. This particular card has some abilities. Armored strike: this unit gets an extra melee attack using the amor stat. Taunt ability: all enemy units target this unit only if they can; shield ability: this reduces damage from melee and range attacks by 50 percent. Healing ability: at the beginning of this unit's attacks, it restores its health every round.

Had orge anarchist: this unit has the opportunity ability, this unit can attack from anywhere, and it will attack the unit with the lowest health. Lastly, it has the ability to attack from the second position on the team.
I moved to pick Venari Bonesmith; this is a level one card. It has tank healing ability, which means it will restore the health of the first unit. And the first unit is Bella Dallin, at the beginning of each round.


Lastly, with reachability,.
I moved to select Anachron Boller, a level one card. With headwinds ability, this reduces the ranged attack of all enemy units by one. This is also a magic card, which makes the card attack twice.
I move ahead to choose Meriput Magician as a level one card. This card has tank healing ability. This restores the third maximum of the first unit position in every round. This means it restores Berra Dallin's health. Also reach ability, which is given to all.
And the last one is Djinn Renova, with the ability to strengthen. This means all friendly units have their health increased by one. And lastly, I reached ability.
My opponent chose some awesome cards. He tried with the monsters, but I won the game. So what makes me win the game? Firstly, there are no big things in the cards I selected, but then I have three ways in which my card gets healed. Berra can heal itself; Venari will also heal Berra; and lastly, Meriput will also heal Berra.
No matter how good the opponents can be, it will be so hard to beat them because it's more like Berra gets healed almost all the way through. Meanwhile, Berra has very good health too. So it makes me go harder when playing. The game ended in the 5th round, and the opponent is no match for me.
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