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Is Weapons Training the Best Ability in Splinterlands?

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Image from thread

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It's been only two days since I commented on the Rebellion's new card reveals, and we've already got another batch with amazing updates. The cards revealed today in the Sneak Peek are EXTREMELY POWERFUL and show that this collection is no joke; its impact on Splinterlands will be immense!

They certainly deserve an analysis post, but today my focus will be on the Weapons Training Image from thread ability, which will receive a tremendous buff with the release of Rebellion. Now the card will share its total attack with adjacent allies, and the buff will persist even if the possessor of this ability is eliminated. My friends, I can't even express in words how strong this change is, undoubtedly making Weapons Training Image from thread one of the strongest abilities in the game.

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Weapons Training

There are many card combinations that will make great use of this new effect, but I'll share with you some examples that will clearly illustrate the absurd efficiency that this ability will have in matches.

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Combine these cards in a match with rules allowing attacks from the backline, and you'll have highly tanky units capable of dealing 12 damage per round. That's ridiculously strong! Not satisfied? Then let's go for the Fire https://static.wikia.nocookie.net/splinterlands/images/9/92/Splinter-fire.png/revision/latest/scale-to-width-down/15?cb=20210212224131 combo! I was lucky to get several copies of Ferexian Hero, and my card is already at level 3, so if I decide to create an interesting combo in a Brawl match, I have excellent possibilities.

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The ability to control the field with Taunt Image from thread, high dodge chance from Krash Wanderford, and an attack distribution totaling 15 due to buffs from summoner Tarsa. With this combo, you'll enable Krash to attack and eventually trigger his Bloodlust Image from thread, potentially boosting his speed to levels that make him untouchable if there are no opponents with Magic Damage Image from thread.

If you encounter a match with the Close Range https://static.wikia.nocookie.net/splinterlands/images/8/88/Combat-rule_close-range.png/revision/latest/scale-to-width-down/25?cb=20210209075101 rule, you'll have excellent options to build an extremely tanky team with high damage due to cards with Weapons Training Image from thread, covering 4 out of the 7 elements.

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Of course, I can't fail to mention the newly announced Moxian Rebel, a low-cost mana Neutral https://static.wikia.nocookie.net/splinterlands/images/f/f0/Splinter-neutral.png/revision/latest/scale-to-width-down/15?cb=20210212224058 card that has the ability to distribute its Magic Damage Image from thread to two adjacent cards. It works perfectly to combo with summoners that buff this damage, such as Alric Stormbringer, Obsidian, and Delwyn Dragonscale. Despite its level 1 stats being horrible (1 in all stats), as it levels up, it becomes more acceptable, and you'll definitely want to use it in conjunction with Runeseer Sevaya, also announced today, which provides a lot of protection for the team.

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The number of combos is enormous, and the sky's the limit. This was the best change I've witnessed since I started playing Splinterlands, and I believe this will become one of my favorite abilities, especially since I have many legendary cards with the Weapons Training Image from thread ability.

What were your impressions of the change in this ability, and what do you think of these new cards? I'm very excited about all this news, and I'm sure Rebellion will shake up the game when it's finally released!

Thank you so much to everyone who read this far, I hope you enjoyed it. If you like my content, I ask you to send your vote on the post and follow my profile so you can read future posts.

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Image from thread

Image from thread

Image from thread

Faz apenas dois dias que eu comentei sobre a revelação das novas cartas Rebellion e já tivemos uma nova fornada com novidades incríveis. As cartas reveladas hoje no Sneak Peak são EXTREMAMENTE PODEROSAS e mostram que essa coleção não está para brincadeiras, seu impacto no Splinterlands será imenso!

Elas com certeza merecem um post de análise, porém hoje meu foco será na habilidade Weapons Training Image from thread que sofrerá um buff tremendo com o lançamento da Rebellion. Agora a carta compartilhará seu ataque total aos aliados adjacentes e o buff permanecerá mesmo que o possuidor dessa habilidade seja eliminado. Meus amigos, eu não consigo nem expressar em palavras o quão forte é essa alteração, com certeza tornando a Weapons Training Image from thread uma das habilidades mais fortes do jogo.

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Weapons Training

São muitas as combinações de cartas que farão ótimo uso desse novo efeito, mas vou compartilhar com vocês alguns exemplos que deixarão claro a eficiência absurda que essa habilidade possuirá nas partidas.

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Combine estas cartas em uma partida com regras que permitam atacar da linha de trás e você terá unidades muito Tanks e capazes de causar 12 de dano por rodada, isso é um absurdo de forte! Não está satisfeito? Então vamos para o combo de Fogo https://static.wikia.nocookie.net/splinterlands/images/9/92/Splinter-fire.png/revision/latest/scale-to-width-down/15?cb=20210212224131 ! Eu dei a sorte de conseguir várias cópias do Ferexian Hero e a minha carta já está no level 3, então caso eu decida fazer um combo bem interessante em uma partida Brawl, eu tenho ótimas possibilidades.

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Capacidade de controlar o campo com Taunt Image from thread, alta chance de esquiva do Krash Wanderford e uma distribuição de ataque que totaliza 15 devido aos buffs da invocadora Tarsa. Com esse combo você possibilitará que o Krash ataque e eventualmente ative seu Bloodlust Image from thread, podendo potencializar sua velocidade a patamares que o tornam inatingível se não houver oponentes de Dano Mágico Image from thread.

Se você cair em uma partida com a regra Close Range https://static.wikia.nocookie.net/splinterlands/images/8/88/Combat-rule_close-range.png/revision/latest/scale-to-width-down/25?cb=20210209075101 você terá ótimas opções para montar um time extremamente Tank e ao mesmo tempo com um altíssimo dano devido às cartas com Weapons Training Image from thread, além de abranger 4 dos 7 elementos.

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É claro que eu não posso deixar de mencionar a recém anunciada Moxian Rebel que é uma carta Neutra https://static.wikia.nocookie.net/splinterlands/images/f/f0/Splinter-neutral.png/revision/latest/scale-to-width-down/15?cb=20210212224058 de baixo custo de mana que possui a capacidade de distribuir seu Dano Mágico Image from thread para duas cartas adjacentes e funciona perfeitamente para combar com invocadores que buffem esse dano como o Alric Stormbringer, Obsidian e o Delwyn Dragonscale. Apesar de suas estatísticas no level 1 serem horríveis (1 em todos os stats) ao longo dos leveis ela se torna mais aceitável, e você com certeza irá querer utilizá-la em conjunto com a Runeseer Sevaya que também é uma novidade anunciada hoje e trás muita proteção para o time.

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A quantidade de combos é enorme e o céu é o limite. Essa foi a melhor alteração que eu acompanhei desde que comecei a jogar Splinterlands e acredito que esta se tornará uma das minhas habilidades preferidas, principalmente por eu possuir muitas das cartas lendárias que possuem a habilidade Weapons Training Image from thread.

Quais foram suas impressões sobre a alteração nessa habilidade e o que você achou dessas novas cartas? Estou muito empolgado com todas essas notícias e tenho certeza que a Rebellion vai movimentar bastante o jogo quando for finalmente lançada!

Muito obrigado a todos que leram até aqui, espero que tenham gostado. Se vocês curtirem meus conteúdos, peço que deixem o seu voto na postagem e sigam o meu perfil para poderem acompanhar as futuras postagens.

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